Chasbinder Pet Lab

T1 Benchmark
Standard
Sparks: 0
Scrap: 0
Herbs: 0
Awake
Age: 0h
Hunger 100%
Thirst 100%
Energy 100%
Hygiene 100%
Mood 100%
Health 100%
Feed Amber Berries

Sweet, glowing berries harvested from the garden perimeter.

+25 Hunger -5 Hygiene +2 Weight
Ready
Pure Water

Filtered condensation from the terminal cooling pipes.

+30 Thirst +5 Hygiene
Ready
Clean Habitat

Purge dust and digital debris from the garden floor.

+40 Hygiene -10 Energy -5 Stress
Ready
Put to Sleep

Dim the terminal lights to let Chasbinder recharge.

Energy Regen No Actions
Ready
Comfort Pet

Gently pet and reassure Chasbinder to soothe anxiety.

-20 Stress +10 Trust +10 Mood
Ready
Train Protocols

Teach defensive and analytical routines.

+15 Discipline -15 Energy +10 Stress
Ready
Play Game

Chase glowing light particles around the screen.

+20 Mood +10 Curiosity -15 Energy
Ready
Administer Medicine

Synthesize a cure using garden herbs.

Costs 2 Herbs Cures Sickness +30 Health
Ready

Send Chasbinder on expeditions to gather critical resources. Success depends on stats and choices.

Overgrown Path Low Risk

A tangled trail of ancient flora. Safe, but yields modest rewards.

Potential: ✿ Herbs, ✦ Sparks Cost: 20 Energy
Sunken Server Room Medium Risk

Flooded corridors of old tech. Requires discipline to navigate safely.

Potential: ⚙ Scrap, ✦ Sparks Cost: 30 Energy
Whispering Canopy High Risk

High-altitude branches where gravity anomalies occur. High rewards, high danger.

Potential: Rare Sparks, ⚙ Scrap, ✿ Herbs Cost: 40 Energy

Restore the terminal-garden's subsystems to unlock Chasbinder's memories and progress the story.

Garden Perimeter

The primary life-support zone. Restored by default.

Archive Terminal

Unlocks historical logs and origin protocols.

Cost: 15 Sparks, 5 Scrap

Hydro-Generator

Restores automated watering and power grids.

Cost: 30 Sparks, 10 Scrap, 5 Herbs

Sanctum Core

The heart of the digital guardian. Fully restores the memory lights.

Cost: 50 Sparks, 20 Scrap, 10 Herbs

Stage
Baby
Personality
Curious
Trust / Bond
30%
Discipline
40%
Curiosity
50%
Weight
15 kg
Stress
10%
Illness Risk
0%
Unlocked Memories & Badges
System Log Online